|I'm not really here any more.|
So you wanna be a Graphic novel artist?So... you want to be a comic artist?So you wanna be a Graphic novel artist? by skater-noxie
heres a handy but totally disorganised load of information on the subject
possibly the most useful guide in existance
and its FULL of links...
some of them are quite old and may not exist anymore but there are so many i cannot be bothered sorting them out
*dn't awww at me you should know how lazy I am*
Panelling and Planning
-Drawing : Panels, shading, angles, techniques, and so forth:
1) Plan your comic out carefully first- just do a few scribbles on what is happening in your comic (are they talking? Any action?)
2) If you're not "good" at drawing people/animals/whatever, get a book on anatomy, watch anime/read manga to get a fair idea on what things should look like- PRACTICE MAKES PERFECT.
3) Camera angles: watch tv/movies/read manga to see how the camera is featured: Is it close-up? Birds eye view? Front on?
-Drawing : Panels, shading, angels, techniques, and so forth
Time and Pacing
The smaller the gutter, the shorter amount of time is taken up
disposable assetsI've been writing poemsdisposable assets by YouInventedMe
none of which are about you
(except for this one)